1. Viewing All "script" Posts

  2. Copy Path – a simple OS X droplet →

    Drop any file or folder onto this app and its path will be put in the clipboard, ready for pasting (cmd+v). Place the app in the dock for easy access.

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  3. V-Ray for Maya: notes on arbitrary location setup →

    Running V-Ray for Maya in a production environment has its quirks. I have collected some bits and pieces off the Chaos Group forum and assembled it all here.

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  4. Nuke script: Browse directory →

    Launch the source directory of the selected Read or Write node.

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  5. Nuke script: Read node from Write node →

    Written in Python, with Nuke 6.3 in mind, generate a Read node from the selected Write node.

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  6. Nuke 6.3 small studio setup for Win/Mac →

    This is a quick guide to setting Nuke 6.3 up with a custom menu and make it work more seamlessly across operating systems.

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  7. Maya Particle Shading Script →

    A MEL script that hooks your particle system up with a camera automatically, resulting in a z-depth/focus depth/height/age/etc shader, that can be used to render images meant to serve as an aid during compositing. This way you can e.g. render out hardware particles’ depth channel with motion blur.

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  8. Z composite with IFF in Shake →

    Utilizing the Z channel (depth information) of Maya’s IFF files in Shake is a bit tricky because of the way Maya stores depth information… here’s a quick tutorial to get you started.

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